License FAQ
End-User License Agreement (EULA)
Product: Unity Source Code / Game Templates Licensor: PocketFriendlyCode.com
By downloading or using any source code from PocketFriendlyCode.com, you agree to the following license terms:
1. Grant of License
PocketFriendlyCode grants you a non-exclusive, non-transferable, worldwide license to use the source code according to the terms selected at checkout (Standard or Extended License).
2. Standard License Rights
Under the Standard License, you are permitted to:
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Modify the source code and assets (Reskinning).
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Incorporate the code into one (1) single end-product (e.g., one game published on the Play Store).
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Sell the “End Product” (the compiled APK/IPA), but not the source code itself.
3. Prohibited Actions (Strictly Enforced)
You are STRICTLY PROHIBITED from:
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Reselling: You cannot upload our code to other marketplaces (CodeCanyon, SellMyApp, etc.) or your own website for sale.
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Sharing: You cannot share the download link or the source files in public forums, Telegram groups, or with unauthorized third parties.
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Redistribution: You cannot use the code to create a “compilation” or “bundle” for sale.
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Claiming Authorship: You cannot claim that you are the original author of the underlying source code.
4. Support and Modifications
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Original State: We guarantee the code works in the Unity version specified in the documentation.
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User Changes: Once you modify the core logic of the code, PocketFriendlyCode is no longer responsible for any bugs or errors that occur.
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Third-Party Assets: If the code uses third-party plugins (e.g., DOTween, LeanTween), you must comply with their respective licenses.
5. Termination
This license is effective until terminated. Your license will terminate automatically if you fail to comply with any of the “Prohibited Actions.” Upon termination, you must destroy all copies of the source code in your possession.
6. Warranty Disclaimer
The source code is provided “As Is.” PocketFriendlyCode makes no warranties that the code will meet all your requirements or be error-free after your modifications.
How to use this on your website:
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Checkout Checkbox: Add a checkbox at your checkout page that says: “I agree to the Terms & Conditions and the End-User License Agreement.“
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Inside the Zip File: Include a text file named
LICENSE.txtinside every Unity project zip file you sell.